GUIDE 11

A digital detox game for the hours that matter most

Protect one high-impact window instead of trying to detox your whole life.

THE DIRECT ANSWER

Seven nights. One protected window.

A digital detox does not have to mean deleting every app or avoiding your phone all day. GoDark focuses on one narrow window after your chosen bedtime. The game turns that period into a nightly challenge: protect this specific part of the night. Each mission starts with the same phone-down action and reveals a different morning result.

Narrow claim: One important window Repeat: Seven realistic nights Return: Continue after misses

TONIGHT

Start a seven-night campaign.

Keep the goal narrow enough to repeat.

Claim: Choose one hour worth protecting. Continue: Return after misses without a total reset. Keep: Carry forward only what helped.

FIELD GUIDE

What to do next

Choose one realistic window, return after misses, and keep the claim narrow. This is a bedtime challenge, not a promise to solve every screen-time problem. GoDark fits a seven-night experiment around the hours that matter most.

FAQ + NEXT STEP

Four questions before the next night.

Start a seven-night campaign.

It turns a defined period of reduced phone use into a challenge with visible feedback.

Yes. A narrow nighttime boundary can be more practical than avoiding technology all day.

No. GoDark focuses on phone activity after your chosen bedtime.

Yes. Shared play can connect each person's night to a cooperative city result.